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	<id>https://wiki.fembot.pw/index.php?action=history&amp;feed=atom&amp;title=Human_emulation</id>
	<title>Human emulation - Revision history</title>
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	<updated>2026-06-09T10:20:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.fembot.pw/index.php?title=Human_emulation&amp;diff=166903&amp;oldid=prev</id>
		<title>Natalie Bayer: Created page with &quot;Human emulation is a commonly used term to describe a layer of software running in a robots operating system that specifically mimics the behavior that a typical organic human would. In general the human emulation layer is thought to take up a significant portion of a robots CPU usage, but can sometimes be described as having it&#039;s own dedicated processor and resources.   The types of behavior that are typically associated with the &quot;Human Emulation&quot; include (but are not l...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.fembot.pw/index.php?title=Human_emulation&amp;diff=166903&amp;oldid=prev"/>
		<updated>2022-11-18T19:02:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Human emulation is a commonly used term to describe a layer of software running in a robots operating system that specifically mimics the behavior that a typical organic human would. In general the human emulation layer is thought to take up a significant portion of a robots CPU usage, but can sometimes be described as having it&amp;#039;s own dedicated processor and resources.   The types of behavior that are typically associated with the &amp;quot;Human Emulation&amp;quot; include (but are not l...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Human emulation is a commonly used term to describe a layer of software running in a robots operating system that specifically mimics the behavior that a typical organic human would. In general the human emulation layer is thought to take up a significant portion of a robots CPU usage, but can sometimes be described as having it&amp;#039;s own dedicated processor and resources. &lt;br /&gt;
&lt;br /&gt;
The types of behavior that are typically associated with the &amp;quot;Human Emulation&amp;quot; include (but are not limited to):&lt;br /&gt;
&lt;br /&gt;
* Small movements such as fidgeting hands, swaying, and making the chest rise and fall as if to mimic breathing.&lt;br /&gt;
* Personality quirks such as forgetting things, imprecise information&lt;br /&gt;
* Blinking&lt;br /&gt;
* More fluid movements, such as a more fluid walking cycle, arm and hand movements and facial expressions. &lt;br /&gt;
* In the case of [[sleeper]] robots, the human emulation layer commonly masks most subtle indications that the robot is, in fact, a robot. Such as ignoring an open [[access panel]] or disregarding a [[malfunction]]&lt;br /&gt;
&lt;br /&gt;
Many times enabling or disabling the human emulation in a robots is a means of exposing them as a robotic character. This can be done a number of ways, either verbally by speaking a command phrase or passcode, with a physical remote control or wirelessly from a phone app or computer. In some cases the robot itself will disable this layer in order to enter into [[maintenance]] mode. &lt;br /&gt;
&lt;br /&gt;
Disabling the human emulation is commonly referred to as entering into a &amp;quot;Command More&amp;quot; or &amp;quot;Maintenance Mode&amp;quot; or some variation.&lt;/div&gt;</summary>
		<author><name>Natalie Bayer</name></author>
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