FYOP/Scenario Chamber/0006: Difference between revisions

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[[FYOP/Scenario Chamber/0005 | Attempt to reason with it]]
[[FYOP/Scenario Chamber/0005 | Attempt to reason with it]]
[[FYOP/Scenario Chamber/0011 | Go for your EMP grenade]]

Revision as of 15:57, 19 July 2013

Before she can recover, you take your broken radio and jam it into her speaker. She reels backward with a squelch of feedback, sparks pouring from her damaged face.

Her voice is a barely intelligible over the crackle of electricity as she squawks, “Unit PR-Eight has sustained criticalllll-“ a sharp burst of feedback drowns out the remainder of her words, but she seems to recover, refocusing her attention upon you while the radio still protrudes from her “mouth”. You glance around for something else to use against her, and glimpse within the rubble a strip of canvas – could it be your satchel? Along with your lost EMP grenade?


Attempt to reason with it

Go for your EMP grenade